Cities skylines freight trucks not spawning. because no fright trucks will spawn to deliver them. Cities skylines freight trucks not spawning

 
because no fright trucks will spawn to deliver themCities skylines freight trucks not spawning  When I cut off all exterior highway connections industry simply stopped exporting

I speak from experience of having used. Be sure your cargo terminal doesnt stay on a road with bicycle lane. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". I then checked on Ambulances and found it also had zero vehicles. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". I do not have any storage areas as when I did have them. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. The freight truck count then flickers between 1 and 2, it then shows errors of not enough buyers. So trucks running around with 27. The only way to mod this would be adjust how much goods each truck could carry. Spawn and de-spawn of moving vehicles and / or even people I've seen is part of missing sprite animation which is already part of the DLC. Sometimes. And when I open the panel of one of those buildings, every few seconds it changes from 0/x to 1/x trucks in use, and then back to 0/x without any truck ever spawning. because no fright trucks will spawn to deliver them. Out of the 70 cargo trains, very few have are than 10% or 20% of capacity. I have a huge pedestrian area, with Everything Delivered on, but barely any garbage trucks spawn in, and the buildings within it seem to generate no trash. Recent Cities: Skylines Posts. One of them for export (meat) uses only trucks, although it is 100% full. - Adding a road connection between the extractors and processing plants / warehouses. Just enable the mod and you are good to go till the patch hits. If nothing else, maybe a mod could be made so that if there are raw. You have placed two cargo trains next to each other so everyone is heading in the same direction. Tv Jul 15, 2019 @ 1:12am. And when I open the panel of one of those buildings, every few seconds it changes from 0/x to 1/x trucks in use, and then back to 0/x without any truck ever spawning. . There are many possible causes for this, including: Bad road configuration. When I cut off all exterior highway connections industry simply stopped exporting. 3. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". It's 2020. The highways had previously been leading to strange behavior such as loading cargo onto ships and trains just to unload at another harbor and spawn trucks going back onto the highway. The Equinox was fielded as a standard duties. Right now the reason the freight trucks aren’t being used from your storage and warehouses is probably because there is enough raw material being generated that they can skip storage and go straight to the processors. Do not deactivate these vehicles from spawning, as your own placed industries will never. flickering count typically means that the delivery truck cannot reach its destination, this is normally due to the player zoning two areas that are not directly connected to each other by road. If nothing else, maybe a mod could be made so that if there are raw. Use Enhanced District Services mod to gain better control of your garbage trucks, and all other services. because no fright trucks will spawn to deliver them. Why? What am I missing? Thanks for you help. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. Imports about 12000 and exports about 5000. gone? All of my facilities say 10/10 trucks in use and well. The freight truck count then flickers between 1 and 2, it then shows errors of not enough buyers. If you see truck count flashing between 1 and 0 it’s because there are buildings trying to buy goods but are unreachable (usually not connected to a road, broken one-ways, or traffic restrictions) The AI around order management is simplistic, and one broken processor, warehouse, or factory can cause everything to stop. Then since there is no road back to the Hub they will simply de-spawn after their last delivery. 125k City. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. I have mods installed that added more vehicles to the maximum in. Pop: 1. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. I have mods installed that added more vehicles to the maximum in. If nothing else, maybe a mod could be made so that if there are raw. I do not have any storage areas as when I did have them. 3. I really like building massive scale cities but I ran into a hurdle at about the 200,000 population mark because I hit the max vehicle count on the roads (I think it's about 16k) and the city got Thanos-snapped because all garbage trucks, emergency vehicles etc. Check exports/imports. For each building en rapport with animal products, there is no trucks in use ! For each others industries and each goods, there is no problem. The Main plant would not spawn waste transfer vehicles into my city regardless of positioning or distance to the collection sites. If you need more help with this game, check out. It also helps to build one at the end of the road rather than on the side of one. Here's a link to my city, with a few pictures of my problem. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. Holden was the primary Frontline Police Vehicle provider to the New Zealand Police until its dissolution by GM in 2021. Moving generic industries closer to commercial zones can speed up deliveries. Once a landfill is full it will not send out any trucks, not even to help other garbage facilites. . because no fright trucks will spawn to deliver them. I'm at around 73k. You can see that even with externally connected cargo lines. Cities: Skylines 6484 Support & Bug Reports 303 Suggestions & feedback 3205 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1081 It won't spawn any trucks yet. I do not have any storage areas as when I did have them. 125k City. There's no other glaring issues, like garbage or deads not being picked up. I have read the Freight Cargo Train Guide. Not way far off where traffic has to travel for miles. jonathan_on. Before these issues it was seldom over 80%The best fix to this issue is a mod called "Transfer Manager". Short answer: yes, although I am unsure if planes would allow you to do intracity cargo flights. It's just the silos not spawning any. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". Garbage truck's don't spawn in my city. #2. If left unfixed, and services can’t reach buildings it. They were doing so previously (in the oil area), as we can see warehouses. They attempt to spawn trucks (trucks in use is 0, briefly flashes 1 then goes back to 0) and they show the not enough buyers message. gone? All of my facilities say 10/10 trucks in use and well. Before that i noticed that my mass transport usage significantly dropped. US/NA. The first thing that reads is: Compatible with Cities Skylines 1. -TM:PE no despawning. -TM:PE no despawning. vissers for pointing out this problem) ; Bugfix: When Advanced AI was deactivated, u-turns did not have costs assigned . All of my trucks coming out of the station is always empty. Adds a new type of cargo transport - Barges. Some even only have 2%. Some trucks did start using this path - but just to directly deliver from the extractors to some of the processing plants. My service vehicles are spawning but in very little numbers. I just started using the Freight Cargo Train Stations and built a big train circle while also keeping the External tracks separate from the Internal. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. From what I’ve seen in my city the most efficient ratio is 2:1:1. Industry is either at Zero or just a sliver. 5k All roads are connected, no one way or missing connections & 84% traffic. Report. they filled up instead of giving them out to places in the city that needed the materials. First thing almost is this: NO garbage trucks spawning. The game is designed to spread out coverage evenly so it saves on AI resources. Basically means game is unplayable as rubbish piles up. Cities: Skylines > General Discussions > Topic Details. There's no other glaring issues, like garbage or deads not being picked up. scpool1986. Making sure the adjacent road to the terminal is one way is a basic necessity and I suggested the cargo sponge as a useful method to absorb the volume of freight traffic and relieve the city roads. Trucks are always owned by the building exporting the materials and return to that building. I'm very sure you have delivery trucks traveling in your city. because no fright trucks will spawn to deliver them. I have mods installed that added more vehicles to the maximum in. Exports should be zero. When I cut off all exterior highway connections industry simply stopped exporting. So all my freight trucks are just. 99% of the traffic on my highways is cargo trucks, and there seems to be absolutely nothing I can do about it. None of my garbage facilites are sending out any trucks, this just happened out of nowhere I wasn't messing with any roads, they were working fine and then bang they stop, they only send out one truck and the number flickers between 1 and 2. My city's RCI distribution is as follows. Once it fills up you will see it use its trucks to deliver goods. Double track train station is unable to receive trains with load and spawn outgoing trucks with load. Stuck vehicles (rare but devastating) Vehicle limit (16384 maximum) reached - this can also be due to "stuck vehicles". don't have this problem for instance airports that are located in the centre of my cargo district which have incoming trucks and planes and send out goods internally and externally. They attempt to spawn trucks (trucks in use is 0, briefly flashes 1 then goes back to 0) and they show the not enough buyers message. Last Online: October 24. If I then switch the warehouse back to fill, the plastic producing buildings will again spawn a bunch of trucks and send their goods to the. You can also build the warehouse somewhere right close to the entrance highway, wait for the truck convoy to fill it, then relocate the warehouse to its actual destination when it's full. Ripp (Banned) Apr 7, 2022 @ 8:24pm. Industrial delivery vehicles despawning. And when it makes it back to the factory, the issue bubble disappears! I have not yet observed a single truck "fail" to deliver. I set up a household plastics factory in an industry district not far from the oil industry district. Fixing Cities Skylines Garbage Trucks Not Picking Up Garbage. Freight Observation. - The garbage truck despawns again. Building Spawn Points 1. #15 < > Showing 1-15 of 25 comments . I've an insoluble mystery for me. R. There is no traffic jam. A really weird thing is happening. they filled up instead of giving them out to places in the city that needed the materials. because no fright trucks will spawn to deliver them. In my eyes, the main problem is that freight stations (including the ones in Hubs like airports or harbors) keep spawning new trains, instead of giving priority to the trains which are already waiting to enter the station. My freight trucks aren't spawning from any Industries DLC buildings. The best way to counter this is to make sure you have your cargo terminal on a one-way road. It's really frustrating, that industry areas can stop working. Train cargo not de spawning vehicles Expected Result The train cargo is not de spawning vehicles. It can't carry as many goods as a freight train but it can carry more goods than 10 trucks/delivery vans combined. a 20-mile freight connection in Los Angeles, California. This flickering between 1 and 0 means a truck is trying to calculate a route to a building it cannot access. gone? All of my facilities say 10/10 trucks in use and well. scpool1986. Demand in my city is mostly Residential and Commercial. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". Without a screenshot of your city it is too hard to find out. I have 4 industrial zones that import, export and trade products amog them. All the roads are green. First it was receiving goods from outside and sending to another train station to be exported, but now that I fixed this, a LOT of trucks keep. When needed, they send the truck, hence the number jump to. If nothing else, maybe a mod could be made so that if there are raw. Originally posted by mxlly: My garbage trucks are not spawning at all and it is making it impossible to create new cities. . If nothing else, maybe a mod could be made so that if there are raw. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. jpg. Platform PlayStation 4 Game Version 14. Enabled Plugins: # Unlimited Money # Unlimited Oil And Ore # Unlimited Soil # Unlock All # Transparency LOD Fix + Cloud Assets Enabler # Extra Train Station Tracks # PostProcessFX # Mods Listing # Theme Decals # One-Way Street Arrows # Sharp Textures # No Fires # One-Way Train Tracks # Catenary Replacer # Tree LOD Fix # Network Tiling # Camera Positions Utility # Ploppable Asphalt # Find It! 1. The trucks are used to deliver goods around your city, while imported goods are brought in by other trucks not belonging to the warehouse. I've noticed recently that there have been no trains on both of my city's intercity lines, including the one not connected to any stations. All Discussions. Harmony 2. (By the way, I'm also a big Transport Fever fan, and hope one day that Cities Skylines would get inspired by this game for the rail network management. Then build the exit road out to a larger collector type road. . 4. If you can see the edge of the map, make sure the end of your rail line has the 2-sided green arrows showing. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. ebrumby Sep 18, 2022 @ 5:56pm. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. - no trucks from unique factories (switches 0/1 then nothing) - supply chain working properly for raw material inside industry districting. Platform PlayStation 4 Game Version 14. Boys and girls, I have en issue. The second mistake is the cargo station is outside of industry. #4. Planes not spawning anymore. Anyone noticed that the cargo trucks are flying or not using the road network? Although after the update the bus issue had been resolved (unable to use bus models) now it seems cargo trucks are the issue and game is. 0 and 1) you have a path finding issue. Garbage Trucks not spawning this post has popped up many times, but mine is a little different. Farming or Mining). 1k pop. Source cargo train stations won’t even send trains to it, ie airport dlc cargo airport. Check bother the imports and exports overlays to find what your freight trucks are doing. I have been working on a new map since the Airport DLC, it worked perfectly for tens of hours, but recently I found out that there is no plane spawning at all anymore, during the play I had new mods added, disabled some. Garbage trucks don't spawn. Incoming trucks sometimes get stuck in the entrance and will continually re-enter the building only to drive out again over and over. I have mods installed that added more vehicles to the maximum in. If nothing else, maybe a mod could be made so that if there are raw. It's quite complex when you add DLC Industries to your game, but the mod essentially relies on districts for all services, and there are a couple of simple rules for services. Allow your industry to export outside your city. Obviously this can be on both ends. . #9. 125k City. Dec 24, 2019 561 159. They are definitely not. . #13. Cities: Skylines. Traffic is also good. neutrino431 Nov 7, 2020 @ 10:06pm. A really weird thing is happening. 13, 03/16/2016 ; Added Dutch translation ; The pedestrian light mode of a traffic light can now be switched back to automatic However "garbage buildings aren't releasing garbage trucks" can also be a symptom of a city design issue, there the trucks cannot find a route to their desired destination in good time, so de-spawn. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. Why? What am I missing? Thanks for you help. If services still behave this incorrectly then it is likely to be a poorly implemented 1 way road or similarly an inaccessible building. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. There are many issues. 8 by algernon, Additive Shader by Ronyx69. It's really frustrating, that industry areas can stop working. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. Some trucks did start using this path - but just to directly deliver from the extractors to some of the processing plants. I would suggest demolishing that road (and using move it to check for hidden nodes) and rebuilding it. There are many modes of transportation which are unlocked through milestones; you can set up a bus network, dig metro tunnels, lay down tracks for passenger and cargo trains, build both passenger and cargo terminals for ships and build an airport. 125k City. . MrDontCare Feb 11, 2022 @ 1:23am. M module (which has a single pair of. The plot thickens. To counter the above situation, you will have to either relocate the industrial zone or introduce an effective transportation system between the residential area and the industrial zone. If you see truck count flashing between 1 and 0 it’s because there are buildings trying to buy goods but are unreachable (usually not connected to a road, broken one-ways, or traffic restrictions) The AI around order management is simplistic, and one broken processor, warehouse, or factory can cause everything to stop. gone? All of my facilities say 10/10 trucks in use and well. I had a similar issue. 125k City. It's really frustrating, that industry areas can stop working. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. The city has excellent fire coverage, buildings report proper coverage and so on. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. 1-f1 [inappropriate link moderated out]It's really frustrating, that industry areas can stop working. #3. If the time it would take the truck to get from A to B, if there was No Other Traffic on the roads, is shorter than the time it takes for the truck to go from A to the train station, offload, the train travel to the other train station, offload, and a truck to go from that sation to B (again, assuming no other traffic), the goods won't be put on the train. I built a police/fire station but they cars won't spawn. I have mods installed that added more vehicles to the maximum in. Cargo Trains are clogging up my rail lines. . This is one of the features of the Advanced Vehicle Options mod. Please help with my Freight Cargo Train Stations. Still looks like you're getting trains and ships arriving at your cargo hub and offloading everything on them at the cargo hub (either to go on a ship, which holds more than a train so won't spawn every time a train despawns, or onto trucks and into your city) Freight Trains despawn for three (kind of only two) reasons: They're empty, having. So all my freight trucks are just. I have had two landfill sites active in my ind est area but now they have stopped spawning trucks, however if i place a landfill or recycle centre elsewhere, i:e in the middle of nowhere or even in the town then they will spawn trucks but not the. I've turned off all mods and reloaded, with no success, so I don't think it's a mod setting issue. Before these issues it was seldom over 80%Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. Tips on effective layout. because no fright trucks will spawn to deliver them. There are still the import/export vehicule but they aren't enough to satisfy the demand. My processing building and the unique factory always complain about not enough not enough corps, using the traffic route panel I found out that the delivery vehicles would despawn when half way there, or decides to export it. Mods: 81 Tiles 2 0. They are both full of flour, but are not spawning any freight trucks. If the number of trucks spawning flickers between 1 and 0, it means the depot recognises a need to collect garbage but after the truck has spawned, it cand find a parh to the requesting building. Issues with Garbage Collection Issues (Achievement) I've recently purchased the Plazas and Promenades DLC, and this achievement seems to be impossible to get. Truck count flickering. You need your train station inside the industry district. They are definitely not. 11. MarkJohnson Sep 12, 2017 @ 8:00pm. I've never ever had garbage trucks, or any service spawn more than a handful of vehicles except very, very early game. I do not have any storage areas as when I did have them. Industries DLC - no trucks. They are like cargo ships but use ferry paths & canals (more on that - see below) For barges, you need a separate sets of building & vehicle assets: - Class name: Ferry Cargo Vehicle (vehicles), Ferry Cargo Facility (harbors) - Service: Public Transport. It gradually started happening less frequently and from what I observed it seems to happen when the train had 0% outgoing cargo. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. Fires were burning down around 15 buildings, and fire services near it did absolutely nothing about it. g. -TM:PE no despawning. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". If it continues, you'll need to get some mods and check it out. 2023-05-01 11_38_40-Cities_ Skylines. None of the old or newly placed garbage facilities spawn more than 1 truck now. Make sure your Cargo Terminal is very close to your Highway. Updated mod since this was the culprit before when the PnP patch hit -No unit limits are hit -Checked broken nodes with a popular mod -85-90% traffic flow. Problem is that it doesn't fill the trail all the way to 100% but only up to something like 40%, train then leaves, then the station thinks "oh hey I still got more freight, I'll spawn another train!", spawns another train the instant there's a space, station then. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. It's really frustrating, that industry areas can stop working. There would be a lot of trucks going in and out every day. This truck is spawned from the origin point of the resource and is limited by the truck limit of that building. because no fright trucks will spawn to deliver them. because no fright trucks will spawn to deliver them. This happens at random times, causing my industry to not get their goods imported/delivered. I was forced to replace them all with lower level recycling plants. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. 1. Make connections to it better. The trucks that are instantly despawning are trying to go somewhere that they can't reach. If you still can't get anywhere, maybe post a saved game, so we can have a closer inspection of your city and maybe figure out where the trucks have all. They are definitely not. 125k City. 99% of the traffic on my highways is cargo trucks, and there seems to be absolutely nothing I can do about it. Since it uses tram lines it is useful in places that is too tight for regular freight trains. They are definitely not. 7Notes Oct 6, 2015 @ 2:54pm. I have a huge pedestrian area, with Everything Delivered on, but barely any garbage trucks spawn in, and the buildings within it seem to generate no trash. It shows two simple tips that provide your city with more roads, streets for the traffic vehicles to drive on and reduce traffic jams by a large margin. The Main plant would not spawn waste transfer vehicles into my city regardless of positioning or distance to the collection sites. MaxFX May 11 @ 8:34am. #5. 2° and then. Trailers are 10,000 pounds at least, and refrigerated/frozen 'reefer' trailers are right around 20,000 pounds. Cities Skylines II. -TM:PE no despawning. And NO cargo ships. Also, no routes will display from any garbage facility. gone? All of my facilities say 10/10 trucks in use and well. I use custom stations but in previous games, trains have had no issues with spawning. The number kept flickering between 1 and 0. Oct 19, 2022. Luckily there is a cargo train nearby (and also by the glass producers) and a 100% full glass warehouse (set to fill) next door. Cities: Skylines. I have tried everything delete and replace garbage trucks but they dont seem to want to spawn. . Trains are also cut in half or delete when you try to make new line. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. However, it appears that cargo going into pedestrian areas and. They create enough raw materials (which it says there's too little demand for), but there is demand in the areas that make them into products, which they saw they lack raw materials. . So all my freight trucks are just. I have read the Freight Cargo Train Guide. It's really frustrating, that industry areas can stop working. No traffic problem. Members Online Request to those with Early Access or CO themselves: Can someone release a save file of a mid size city at release to be used to configure settings?It's really frustrating, that industry areas can stop working. So all my freight trucks are just. Actual Result Train cargo not de spawning vehicles Steps to reproduce Train cargo not de spawning vehicles. One spawns trains but no train moves to it and the second doesn't spawn them and no train moves to it. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". - actually no trucks to innercity at all. Building Spawn Points 1. Help I just started a new city and its at around 2. All my Grain Silos are set to "balanced" and now I've noticed that they are all FULL and it says "0 freight trucks in use". Works like a charm. 2. I've got a steel plant and a pulp mill which both have stopped running since they are filled up with their products but seem unable to spawn trucks to deliver it to a nearby warehouse or export it. . So the average weight left over for a maximum cargo is around 40,000 pounds, or 20 tons. Most of the time, the roads are just not connected, and you need to move the layout a bit to get ahead of these issues with garbage trucks not. The number of active trucks is permanently switching between 0 and 1. Also make sure you keep your internal cargo railway separate from the external cargo railway or it will create huge traffic jams. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. 1. Also, try to avoid placing any service buildings (ie police, fire, garbage, etc) along this one-way road. because no fright trucks will spawn to deliver them. I do not have any storage areas as when I did have them. It's really frustrating, that industry areas can stop working. If you want to include, you just have to copy the . I have mods installed that added more vehicles to the maximum in. thus it refuses to spawn in new cars. . Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. Storage can fill. You're gonna have to figure out where their destination is, make sure. Trucks and vans spawn from cargo harbors and train stations because they were 'on' the ship or train that came into that station or harbor. To find the maximum amount of passengers a transport could funnel at most I created a line with enough vehicles, so one station as saturated - meaning it had at least one vehicle waiting while another was changing passengers. Basically means game is unplayable as rubbish piles up. Also deactivating the advanced AI and parking AI option of TM:PE did not help. - A garbage truck is called to a certain location. . -Terminal to distribution warehouse utilizes 18-wheeler. In this screenshot, the Depot is attached to a line. Vehicle management mods doing strange things. If nothing else, maybe a mod could be made so that if there are raw. Why? What am I missing? Thanks for you help. Hi, I have the following problem: my fields are all complaining about having no buyers for products, while my crop using facilities all complain about not having enough raw materials. More generic industrial buildings can help solve this issue. It's just like cims leaving a tram on a tramstop. Hive mind halp, please. The new city consists of one road, power station, water and sewage and a waste centre. This usually happens when they are dispatching trucks but immediately realise there are no available paths. Police and Hearses are currently spawning. 3) A completely isolated area from where the factory is located. Glass is produced on the literal opposite corner of the map. So yesterday, I was playing a city I started about a month or so ago and only had one cargo terminal in it, placed against a one way traffic sponge road (S road) and while busy, did not have the truck loop issue. They are definitely not. because no fright trucks will spawn to deliver them.